Reformer becomes the first religious head, PDXCON Women can take up to 3 consorts. The Slavic faith is almost gone in the 1066 starting date, and the faith disappears from the world entirely by 1200. "Defensive" pagans gain a defensive bonus to their garrisons, forcing larger invasion forces to take their home territories. Out of all the Succession Doctrines, Meritocracy is probably the safest. Sons of Ragnarok is combination of two bad doctrines, if we dont pick it, we will still retain ability to have viking trait and coastal county conquest cb, however, we will lose river sailing and prepared invasion ability which we dont need later in game ( and AI can close rivers for us by having enough fort level in river counties). Dogmatic: See above. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. Hellenism (Priests cannot marry and cannot inherit), Incompatible with Religious Tax and Civilized doctrines, Incompatible with Sons of Ragnarok doctrine. )Best religion for gold income as liege : sunni Due to the additional tax from holdings in counties without Muslim religion. Reformer becomes the first religious head. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in the first doctrine slot, it is lost. You have the pentarchy system, a patriarch if you are king tier or higher, no pope who steals your money, no overpowered crusades and the like etc. Please help with verifying or updating older sections of this article.At least some were last verified for version 3.0. Bn (Bon) is an indigenous religion of the Tibetan plateau, added in patch 2.8. Pagan vassals are more likely to seek independence, and gain warscore more rapidly than others in independence wars. Standard stuff for defensive pagans. With Divine Marriage and Hierocratic leader as a vassal, you can repeatedly divorce and marry the same close relative, each time gaining free money or prestige, and piety. Because of this, it is usually strategically advisable to hold off on reforming your religion until your realm is at a multiple-kingdom level, and to make sure to exploit any subjugation or county conquest CBs against nearby easy target pagans before reforming your religion. No females in the council. Btw, is there any reason NOT to take unyelding? West African religion is a blanket term for the diverse pagan beliefs of the tribes of Sub-Saharan West Africa. being able to roleplay as discount Vikings as any pagan religion can be fun, and using rivers is always an interesting mechanic. Reformation tends to grant benefits of stability and the capacity to declare wars on larger-scale targets that smaller pagan nations couldn't attack, but lose many of the benefits that would help a small pagan nation expand more readily or defend itself from larger targets. All other ideologies are trash. In particular, if Paderborn is held by a Germanic ruler and a Christian ruler occupies its temple of Irminsul (which normally occurs in the Charlemagne DLC's scripted invasion of Saxony by Karl of West Francia), all Catholic and Germanic rulers will receive a pop-up that the Catholics have burned the holy site of Irminsul, causing the Germanic faith to lose 10% moral authority for 10 years. Full status of woman law is enforced. Every religion in the world pretty much tolerates you, it's pretty stable, and you can marry back into it to acquire bloodlines if you leave it somewhere to grow by itself. You can join the Hermetics (without unpausing) via temporary conversion to an appropriate religion (eg. Although I admit the bloodline bugs with male consorts are beyond annoying. No female temple holders. The selection of Leadership style determines the type of religious head. The Faith of Zun is a sun-worshiping pagan religion introduced in the Charlemagne expansion. It just looks so good: +80% Defense and +80% morale for all units if fighting at county of this religion. Basically we attack opposite gender ruler, depose him/her and force our gender law on their realm. AI rulers are less likely to start wars, plots and factions. I may found bridge from new DLC's teaser. Absolute cognatic succession is enforced. Tax on subjects of different religious groups is allowed. You can marry your brothers to other Christians for alliances AND marry your sister for yourself. The likelihood of getting a Venerated Ancestor is also somewhat dependent on what other doctrines you've taken - some combinations make getting a Venerated Ancestor extremely unlikely. So I decided to update my list after I played some Holy Fury. The homeland attrition penalty does apply to reformed pagans of another faith, but the "old faith" heresies have no such protection against the reformed churches of their specific branch of paganism. No female temple holders. Reforming a faith costs 750 piety. This allows defensive pagans to defeat enemy armies twice their size with ease. The other side of the coin is that peace is seen as unbecoming. Toggle signature. No Revolt Risk for different religion in county. Agnatic law is enforced, open succession law is unlocked. As such, it is best used when the player is ready for their nation to "mature" from aggressive expansion against small targets to needing to maintain an empire. Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. but i'm talking about game mechanics here, compared to Catholicism, Orthodoxy in-game has nothing unique really, hell, it didn't even have it's own Holy Order till recently. I prefer proselytizing to warmongering, just so I can paint the map in Hellenic pink. I think Polygamy would be powerful. Each one can only occur at a certain, and different, time each year. Large nomadic realms continue to grow in strength as long as the khans continuously increase the number of empty holding slots they control. That deserves recognition. +10% Attack for all units. Sometimes simple solutions are the best. The reason I don't like to pick it is that the bonuses apply to my vassals and makes them much stronger. It has synergy with enatic/agnatic or meritocracy, after 9 successful boosts for close family relative we get a bloodline. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are better. Members; . Depends on what you want. Ancestor Worship decision available. For Power, Divine Marriage is average. Information, Frequently Asked Meritocracy is just delayed open succession after we get to Primogeniture law. The African faith is followed by the peoples of sub-Saharan Africa. The Short Reign relations modifier is three times more severe for pagans. Meritocracy does have a major downside in that you can only designate your children, making it difficult to get your genius strong nephew on the throne or skip a generation. I've gained several kingdoms w/o trying to; I was just trying to get their bloodlines in my main line. Independent lieges of this religion can construct, Religion is resistant to proselytizing + Stability, Fleet can navigate through major rivers, but maintenance cost remains full + Stability, Religion is resistant to proselytizing. For best run: The High Chieftess of Kiev in 769 reforming Slavic to be Enatic Clans is a stupidly fun run that I've been doing a lot of. I like Romuva and Suomensusko the best but I don't have much experience with Bon but I think I'll try them soon. Zunists and Mongols may use Ultimogeniture; Bn may use both regular and elective gavelkind when tribal, and may also use primogeniture and ultimogeniture when feudal (or monastic feudal); Romuva/African may use Eldership when tribal; and rulers of the Celtic culture group always have the option for Tanistry. Bloodthirsty gods is very fun, we can get a bloodline, have our champion win several death matches, and we have access to Flower War cb which cripples enemy economy when we win. If you have tribal government, it is recommended to choose either Agnatic Clans or Enatic Clans doctrine to avoid Gavelkind succession law. I like this feature but it's tough to convert others outside your realm. AI rulers only try to convert provinces if zealous. Totems and Dievas have that good succesion law going for them. But later, feudal realms grow their income more quickly, while raiding becomes less feasible as targets consolidate. I've had games where several centuries have gone by and literally only one or two guys have been made Venerated Ancestors and they're usually some random idiot. Cosmopolitan - maybe for bloodline collecting? The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph. As for best leadership, it depends. Rulers do not receive opinion penalties for raised vassal levies. Edit: I have recommended a combination that gives u an ultra stable realm but if you want to expand and get the SPQR achievement, then pick the Unyielding doctrine and Temporal leadership instead. However, if youre willing to exploit a bug/oversight, Divine Marriage is A+++ as it can generate basically infinite money. However, its 10% bonus attack for all our troops so it is not that bad I guess, just weird. You can take Temporal with AV. Stability is useless without Eldership law. The principal ability of defensive pagans (Romuva, Slavic, Suomenusko & African) is a tremendous boost in combat when fighting on home ground. ), creating negative synergy (though you can combine Unyielding with Animistic but dont cause Animistic is awful). The resulting empty holding slots further strengthens the horde. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? Children of Perun is weak. Enatic-cognatic law is available. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in first doctrine slot, it is lost. Holy Fury Pagan Reformation Tier List & Discussion. Penalties With Holy Fury, the Hellenic and Bn faiths can be reformed. It may not display this or other websites correctly. it isnt meant to be celtic pagan or any pagan religion in particular. Peacefull is OK, but greatly reduces your ability to expand. I will explain some of my choices based on how it worked out in my games. For hellenic rome, warmongering, unrelenting, civilized and im not sure about the last one since the pontifex maximus was not very strong in his authority, having powers like fixing the calendar.

Edinburgh Accies Team,